AI Insights · Timothy · January 2022
Top 5 City Building Games on iOS in Central America Q4 2021
In Q4 2021, the top 5 city building games on iOS in Central America showed varied performance in terms of weekly downloads, revenue, and active users, with some apps experiencing significant peaks.
In Q4 2021, the performance of the top 5 city building games on iOS in Central America varied notably, according to data from Sensor Tower. Here's a closer look at the weekly trends for these popular apps:
The Simpsons™: Tapped Out saw a significant rise in weekly revenue, peaking at approximately $7.1K in late November. Weekly downloads fluctuated between 2.5K and 3.7K, with a notable peak of 3.7K in the final week of December. Weekly active users remained relatively stable, starting at 21K and ending the quarter at around 22K.
SimCity BuildIt experienced a gradual increase in weekly revenue, reaching about $2.4K in the week before Christmas. Weekly downloads varied, with a high of 1.9K in early November. The app's weekly active users showed a slight increase, starting at 10.5K and peaking at 13.2K in early November.
Craftheim - 3D Idle Lumberjack had a challenging quarter with no significant revenue. Weekly downloads showed a sharp decline from 2.8K in late September to just under 400 by the end of December. Similarly, weekly active users dropped from 3K to around 459 over the same period.
My Town - City Life Story game had modest revenue, peaking at $286 in late October. Weekly downloads remained fairly consistent, ranging from 600 to 900. Weekly active users also showed stability, starting at 608 and ending at 647.
Life of King: Idle World Sim had a low revenue trend, with a peak of $81 in late October. Weekly downloads started strong at 1.4K in early October but dropped to around 382 by the end of December. Weekly active users saw a decline from 1.2K to around 552 over the quarter.
For more insights and detailed data, visit Sensor Tower.